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Dungeons and Dragons 5th Edition: Bloodstone Pass

On-Line Branch: Roll20

The tiny village of Bloodstone Pass is menaced by an army of thousands of brigands: orcs, goblins, giants, and human renegades led by a powerful assassin. Outnumbered and helpless, the villagers must pay tribute in gold, food… slaves. Two villagers have traveled far to find aid for their people. They have turned to you, brave and powerful adventurers, as their only hope. They cannot afford to pay more than a few silver pieces a day, but their need is great. You are invited to save the people of Bloodstone Pass. Can you organize a defense, train and equip the peasants, recruit allies, gather intelligence... and win the war?

The Enemy Within – Redux.

Badger Badger - Lewisham 139-145 Deptford High, London

Revamp of The Enemy Within campaign for Warhammer Fantasy Roleplay 4th Edition.

D&D 5e – ‘Storm King’s Thunder’

Badger Badger - Lewisham 139-145 Deptford High, London

Following the efforts of a party of protagonist adventurers Parnast was saved, but the Giant menace was not just limited to their simple trade town on the edge of the great Anauroch Desert. Our adventurers must now step out into the wider world and piece together the Storm King’s Thunder story and make their mark on the world in this Dungeons and Dragons 5e campaign.

This is a continuing Game with a party who are currently Level5.

Dungeon of the Mad Mage: Skullport and Beyond

Froth & Flame - Edinburgh

Back into the Lair of the infamous Mad Mage! Fun, thrills, spills, underhanded tricks, and everything that Halaster can throw at you.

The Great American Witch (Fortnightly)

Froth & Flame - Edinburgh

A modern gothic horror RPG about the secret world of witches in the modern-day Appalachian mountains and the supernatural threats they protect the world from. You play witches with the power of legends, facing terrible threats to keep the people of your home town safe.

D&D 5e – The Veil Of Everreach

Froth & Flame - Edinburgh

Welcome to the realm of Everreach! A place where the veil between the material plane and the many others that make up the cosmos has been forever altered.

From the sprawling metropolis of Haven City which serves as the regions capital, to the wastelands of the desert that dominates the Southern landscape, to the unforgiving mountains of the frigid North, to the Wyrdwood and Magicka mountains of the East and the plains of the West, the influence of a mysterious group known as The Convergence is growing and tales of monsters, mayhem and portals to planes hitherto unexplored ripping open from nowhere and tearing entire communities asunder, are spreading fear throughout the region.

If you’re into what will hopefully be a good story with plenty of memorable monsters and NPC’s to interact with, you’ll be in for a good time!

The One Ring (fortnightly)

Froth & Flame - Edinburgh

The Company of adventurers undertake further quests to hold back the advance of the Shadow.

Chains of Asmodeus – D&D 5e – Tuesday Game

Firestorm Games - Cardiff Central Sloper Road, Cardiff

Asmodeus. Conniving master of many schemes & Lord of the Nine Hells. You knew he often plotted to corrupt and win souls through infernal contracts. But you never thought you would be one of his targets.

Fresh campaign - characters will journey from level 10 to 20.

Planescape: Turn of Fortune’s Wheel – D&D 5E – Tuesday Game

Firestorm Games - Cardiff Central Sloper Road, Cardiff

Ranging from the planar metropolis of Sigil to the fringes of the Outlands, this Dungeons & Dragons 5e adventure takes characters on a tour of remarkable realms, where they’ll brush shoulders with immortals and discover a plot to forever change the multiverse.

Curse of Strahd – D&D5e – Tuesday Game

Firestorm Games - Cardiff Central Sloper Road, Cardiff

Welcome to The Curse of Strahd, a DND 5e folk horror game! Will you join the vampiric cult or become the saviour of Barovia…?
This is a continuing campaign from the previous quarter.

Mansions of Madness – Pulp Cthulhu! – Tuesday Game

Firestorm Games - Cardiff Central Sloper Road, Cardiff

Weird things are happening in Arkham and your group of investigators always seem to find them! 

This is an ongoing campaign following the Call of Cthulhu Mansions of Madness adventure book. 

Please be aware that this is a game that includes mature / adult themes 

DELTA GREEN: ICONOCLASTS

Big Red - Archway Archway, London

Delta Green is a modern day horror conspiracy game set in a Lovcraftian universe.  

Iconoclasts brings a team of Agents to a scene of horrors all too real: Mosul in 2016, held by the self-styled Islamic State in a reign of depraved brutality. From a small base at the Kirkuk airfield, the Agents must research the horrors to come and prepare for a harrowing infiltration.

When We Die

The Escape Bar - Stratford 25 West Ham Lane, Stratford

In a mere two weeks, the pillars of government started to crumble, shockwaves of panic throughout the world. Massive looting ensued as the army was called upon to exterminate the source of chaos... Infected people! The world was plagued by a bacterial outbreak that reduced 82% of the population to mere primitives, consumed by the basic needs of eating, sleeping, and wandering aimlessly. Adding to the horror, the very skin of the infected began to rot and decay, leaving them to suffer a gruesome fate. They quickly became known as Zombies, but they are not dead!

Numenera: The Lost City

The Escape Bar - Stratford 25 West Ham Lane, Stratford

In the dark ages of the Ninth world a single piece of ancient technology can change the course of an entire kingdom, so when someone gets the chance to find a preserved Ancient city, it is worth any price to get it...

Apocalypse World

The Escape Bar - Stratford 25 West Ham Lane, Stratford

It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich.

Now that’s not what we’ve got. Now we’ve got this.

The Giants Bane: D&D 5th Edition

The Escape Bar - Stratford 25 West Ham Lane, Stratford

Fee Fi Fo Fum,
In lands where shadows dwell and whispers hum,
There ventured forth, with hearts of oak,
A band of heroes, fire's folk.

Through valleys deep, o'er mountains high,
'Neath stars that pierced the twilight sky,
They sought the giants, tall and grim,
Who wrought the Titans, stark and dim.

Black Sanction Infinity RPG

The Escape Bar - Stratford 25 West Ham Lane, Stratford

The apocryphal Chinese Curse is “may you live in interesting times”, and for the denizens of the Human Sphere, they certainly are living it. Word is that despite the propaganda transmitted on Maya, the war on Paradiso against the Evolved Intelligence is not going well. The Combined Army continues to run the blockade of the wormhole, sending yet more troops to get a foothold inside the territories of O-12. For now, the forces of the major factions are unified in holding back the alien menace. On the surface, at least.

Under the skin, the hyper powers still look to settle scores and outmanoeuvre one another in the shadows. You have given up your former career to become an independent “contractor” - the preferred euphemism for someone willing to work jobs on the War Market, risking disavowment to fight in any number of clandestine ops to get rich. And business is booming. It’s a good time for you as a Mercenary - so long as you can stay plausibly deniable.

Black Sanction is a homebrew campaign based in the Infinity universe - a very popular tabletop wargame by Corvus Belli set nearly two centuries in the future. The game uses the Mordiphius 2D20 system but will focus on narrative as much as combat. The GM is very happy to bring players in who are unfamiliar with the setting and work with them to craft a compelling story.

Scum & Villainy

The Escape Bar - Stratford 25 West Ham Lane, Stratford

On the far edge of the galaxy, there are pirate crews, criminal syndicates, warring nobles, strange aliens and mysterious cults. This far out, the galactic empire's iron-fisted rule is less absolute, and there's still space for a disreputable crew to make a dishonest living, and one big score could set you up for the rest of your life.

Assemble your crew, find a job, and find glory and riches across the sector.

The Wild Beyond the Witchlight: D&D 5e

The Escape Bar - Stratford 25 West Ham Lane, Stratford

Roll up, roll up, the Carnival is in town! Only appearing in your world every 8 years, the spectacle of Witchlight brings with it not only opportunity to have fun and explore, but also to find what was lost so many years ago.

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