Tomb of Annihilation (D&D 5e)

Game Summary
Tomb of Annihilation (D&D 5e)

Tomb of Annihilation (D&D 5e)

A rumour is spreading like wildfire throughout the Sword Coast. For months, the talk of the streets and taverns has been of a terrible wasting disease afflicting everyone who’s ever been resurrected. Whether they died by violence or sickness, one by one those who once cheated death are dying, growing thinner and weaker daily, being taken slowly and irrevocably towards the lightless country they once sought to evade.

The cause has been identified as a vast necromantic lure emanating from somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests. Our intrepid adventurers are tasked with locating and destroying the artefact or spell causing the curse. Thus begins a perilous quest through a forbidding land littered with lost ruins, and teeming with dinosaurs, hordes of undead, and undead dinosaurs! 

Welcome to the Jungle!  

Content Warnings :

Themes of mortality are foregrounded.

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