Game nights: 20th September, 4th/18th October, 1st/15th/29th November
The Great American Witch is a modern gothic RPG about the secret world of witches in America and the supernatural threats seeking to destroy them. The system is a simplified Powered-by-the-Apocalypse variant based on the award-nominated "The Great American Novel RPG" by the same author.
You will play witches, but not the tropes of film or anime. You will play witches of legend, witches with the power to destroy societies and topple governments. You will play avatars of ancient goddesses: feared, worshipped, or reviled through the ages. Your witches create miracles, protect the world from supernatural terrors, lead nations into glory, and save humanity from themselves. Your witches are the divine on earth and keepers of the most powerful magic in the world.
Yet they are surrounded by enemies, vilified by history, and hunted by secret societies. Constant threats work to destroy them. What their enemies lack in power they make up for in numbers. To be revealed as a witch can be a death sentence.
WHAT TO EXPECT
Your witches will continuously balance between the coven’s needs, their broader community, and the mundanes in their lives. Stories will be about navigating the many threats your coven will face to keep the people and places they care about safe.
While there will be plenty of action, the real story will be about your coven’s choices and how your witches change from the challenges they confront. They will need to protect the people they love from harm, but also contain their power for the greater good. The Great American Witch creates stories about choices and consequences, dilemmas, heroism, and tragedies.
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