D&D 4E has a bad reputation, most of which is unfair. While it had some flaws on release (took them three goes to get the monsters right) and is very different from 3rd and 5th edition it had a lot going for it. The clear roles for characters, powers system and eventual monster design are all great. However the stand outs for me are as a player the Warlord class and as a DM the excellent encounter layout in adventure books. With that in mind I am looking to run the highly recommended Reavers of Harkenwold.
Don't worry if you've never played 4E before, session 1 will be building your team of heroes and getting familiar with they system.
You are a band of childhood friends who grew up in the Barony of Harkenwold, a small rural region in the Nentir Vale. Surrounded by the Harken Forest to the north, south and west and Briar Hills to the east the Harkenwold was an idyllic rural area. With both the White River and King’s Road running through it Harkenwold has a handful of villages and dozens of steadings.
All of you had a yearning for adventure and a few months ago you all gathered together all the money you had, bought some basic gear and left Harkenwold. Your first adventure was in the north helping a dwarf retake his mine from a white dragon wyrmling and their kobold followers. While celebrating your victory the news arrived that Harkenwold was taken over by a vicious mercenary group called the Iron Circle.
Wasting no time you have rushed back to save your home, hoping that you will be in time to rescue your loved ones.
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