We will alternate the different parts of a longer campaign with one shot adventures. Exact dates and games will be added after discussion with the signed up players.
Right now, the main campaign is the Price of Immortality Trilogy: the first two parts, Crypt of the Everflame and Mask of the Living God were already played during the previous quarters. It is not necessary to have played the previous parts to play the third part. Moreover, as an interlude between the second and the third part, we will play another adventure first: Fangwood Keep.
The one shots will be scenarios of the Pathfinder Society. Exact scenarios and dates will be announced here in due time.
Fangwood Keep has changed hands innumerable times since its founding decades ago on the border between the warring nations of Molthune and Nirmathas. Over the years, both countries have sacrificed money and soldiers in an effort to control the fortress along the Marideth River valley, both for its tactical location and for its secure defenses. Recently, however, the battles around Fangwood Keep have dwindled to a trickle as Nirmathas has firmly rooted itself in the surrounding valley, allowing the tide of war to shift elsewhere and peace to settle at last over Fangwood Keep.
This respite was shattered by the arrival of a renegade Molthuni commander named Pavo Vos. Obsessed with capturing Fangwood Keep and unraveling the fortress’s mysteries, the defecting lieutenant unlawfully used his platoon to secure the castle, much to the ire of both the Molthuni and Nirmathi governments. Now the task of bringing Vos to justice and reclaiming Fangwood Keep for Nirmathas lies solely in the PCs’ able hands.
Fangwood Keep is an adventure of infiltration, investigation, and dungeon exploration for 4th-level characters.
City of the Golden Death
The Price of Greed
In the center of Lake Encarthan looms the dreaded Isle of Terror, accursed land of mystery and treachery. Hidden within the island's negative energy storms, the secret treasure city of the wizard-king Tar-Baphon has lain sealed for centuries. Now masked cultists have opened the golden city of Xin-Grafar to claim the wealth of the legendary city for the Living God Razmir. Can the PCs track the cultists through the poisoned swamps and blasted wastelands of the Isle of Terror to the City of Golden Death itself? And what forgotten dangers will oppose them as they struggle to prevent a dark faith from spreading across the world?
City of Golden Death is an adventure for 5th-level characters The adventure features a mix of wilderness and dungeon sites and includes a race through a ruined, golden city to stop evil cultists before the city floods with molten gold!
20 September: Fangwood Keep (session 1).
27 September: Fangwood Keep (session 2).
4 October: Fangwood Keep (session 3).
11 October: no game.
18 October: Fangwood Keep (session 4).
25 October: Fangwood Keep (session 5).
1 November: Fangwood Keep (session 6).
8 November: no game.
15 November: no game.
22 November: Fangwood Keep (session 7) + City of Golden Death (session 1).
29 November: City of Golden Death (session 2).
6 December: City of Golden Death (session 3)
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