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The Dee Sanction

Big Red - Archway Archway, London
Its 1571 in England and things are a little different.. Covert investigations and missions for agents (nearly normal people - NOT heroes) working to avert supernatural and magical threats to her majesty Queen Elizabeth and her realm. You have a tainted history and are offered a chance to right past wrongs and save yourselves. Magic is real and angels may talk to those who understand. Please see full description...

(Best new RPG Games Expo 2021,  Best adventure Expo 2022)

Strixhaven: A Curriculum of Chaos (Year 2)

Big Red - Archway Archway, London

Welcome back to Strixhaven University for your second year! 

This is a DND 5E game mainly focused on social elements and roleplay.

Warhammer: Enemy in Shadows

Big Red - Archway Archway, London

On the surface, the Empire is all but invincible. It is the greatest of the Old World’s realms, both in extent and in military might. Founded two and a half millennia ago, it has withstood countless assaults by Greenskins, Skaven, Chaos, and its many neighbours. Beneath the banner of the twin-tailed comet, emblem of its founder-god Sigmar Heldenhammer, the State Armies of the Empire take to the field behind their mighty Griffon-riding Emperor, confident of victory.

However, scratch the surface and peer just beneath, and the rot begins to show. There are worrying rumours concerning the Emperor’s health, and he hasn’t been near a battlefield for months. Deep in the remote forests of this vast realm, Beastmen and worse still lurk, even though the forces of Chaos were expelled from the land two centuries ago. The taint of Chaos touches everywhere, inflicting strange mutations that force good folk to hide from their neighbours or face the flames of the witch hunters. Strange and secretive cults worship blasphemous gods with titles like ‘the Changer of the Ways’, ‘the Prince of Pleasure’ and ‘the Father of Decay’.

It has been two centuries since any Champion of Chaos has arisen with the strength to unite the Enemy Without. But rumour suggests a new Chosen of the Ruinous Powers walks the north, binding the warlike tribes together. So, the rulers of the Old World do not relax their vigilance. They keep their eyes steadily on this terrible external threat. And, in doing so, they overlook the Enemy Within.

Deadlands: Weird West

Froth & Flame - Edinburgh
Howdy cowpokes! There's some bad critters in them there hills. Time to grab your Stetson and six shooter and round up a posse!

Pathfinder RPG 1st Edition Wednesdays

Froth & Flame - Edinburgh

We will alternate the different parts of  a longer campaign with one shot adventures. Exact dates and games will be added after discussion with the signed up players.

Right now, the main campaign is the Price of Immortality Trilogy: the first two parts, Crypt of the Everflame and Mask of the Living God were already played during the previous quarters. It is not necessary to have played the previous parts to play the third part. Moreover, as an interlude between the second and the third part, we will play another adventure first: Fangwood Keep.

The one shots will be scenarios of the Pathfinder Society. Exact scenarios and dates will be announced here in due time

5e – Icewind Dale: Rime of the Frostmaiden Contd.

Froth & Flame - Edinburgh

So far the party has uncovered dwarven plots to takeover the dale, released an crystal dragon and heard rumour of a city trapped in the ice... Do you have what it takes to save the settlements of Ten-Towns from the icy clutch of the Frost Maiden?

[ DND5E ] Waterdeep: Dungeon of the Mad Mage

Badger Badger - Lewisham 139-145 Deptford High, London
Explore the mega-dungeon of Undermountain in this adventure for the world’s greatest roleplaying game. Treasures and secrets abound, but tread with care!

Lost Mines of Phandelver

The Old Church Rooms - Cardiff North Park Road, Radyr

More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver’s Pact, by which they would share a rich mine in a wondrous cavern known as Wave Echo Cave. In addition to its mineral wealth, the mine contained great magical power. Human spellcasters allied themselves with the dwarves and gnomes to channel and bind that energy into a great forge (called the Forge of Spells), where magic items could be crafted. Times were good, and the nearby human town of Phandalin (pronounced fan-duh-lin) prospered as well. But then disaster struck when orcs swept through the North and laid waste to all in their path.

Fallout:- Winter of Atom Part 3

The Old Church Rooms - Cardiff North Park Road, Radyr
Fallout: Winter of Atom, Part 3

Fallout is a post-apocalyptic game, using https://www.modiphius.net/pages/fallout-the-roleplaying-game Modiphius' popular 2D20 system. 

All players welcome including new players but this is a continuance.

D&D 5E – Icewind Dale: Rime of the Frostmaiden (Continued)

The Old Church Rooms - Cardiff North Park Road, Radyr

Continuing Icewind Dale: Rime of the Frostmaiden, Our now Famous (or Infamous) Party have made a name for themselves in Ten Towns, and in the process uncovered a mysterious Duergar threat that it would appear is their Destiny to stop, or die trying...

How They Rise Up – A Discworld D&D 5E Adventure – Chapter II

The Old Church Rooms - Cardiff North Park Road, Radyr

A Dungeons & Dragons adventure set in Terry Pratchett's Discworld, in which player characters are new recruits to the Ankh Morpork City Watch.
Using the D&D 5th Edition ruleset, tweaked and re-flavoured to fit the setting, this will be the second half of an ongoing adventure.

D&D 5e: In the grip of Carpalia

The Old Church Rooms - Cardiff North Park Road, Radyr

Explore the great arcane city of Carpalia — the city built on the hand of a long-dead god — and beyond the borders to the continent of Ganmeridia. Will you venture into the Veinbreaker Mines seeking arcane blood crystals? Fight against criminal empires or work with them? Are you able to discover the truth about the Living Library? Do you seek the ancient treasure within the mists of the lost city? Or perhaps, if you are foolish enough, you dare to traverse the Whispering Wastes towards the city-sized skull that curses the land?

Fallout – Scourge of Vault 30

The Raven - Hammersmith 375 Goldhawk Rd, London

You have been contracted by the NCR bureau of technology  to find a vault that possibly houses a treasure trove of robotic tech,Can you traverse the wastelands of the east coast to find the mysterious vault 30

Spelljammer – D&D 5e – Sunday Game

Firestorm Games - Cardiff Central Sloper Road, Cardiff

A 5E D&D game set in Wildspace and beyond, continuing from the previous quarter with level 12 characters. A sci-fi setting with mystery, fantasy and guns.

DnD 5e Mini Campaign – Quests in the Sword Coast

Big Red - Archway Archway, London

The adventure is set a short distance from the city of Neverwinter in the Sword Coast region of the Forgotten Realms setting. No knowledge of the Forgotten Realms is needed to play. 
We will be exploring the mining town of Phandalin, and taking on some of the quests posted for adventurers outside the Townmaster's Hall.
I will bring some L1 PreGens, but you are welcome to create your own, using DnD rulebooks.

A Christmas DnD One Shot – In the Black Midwinter

The Raven - Hammersmith 375 Goldhawk Rd, London

In The Black Midwinter is a Festive adventure, designed for characters of levels 2-4, to be played in one (3-4 hour) session. The PCs battle an ancient evil threatening a remote village in the subarctic north. Very much the same as most D&D adventures, only this time, it’s Christmas themed!

Dreams and Machines

The Raven - Hammersmith 375 Goldhawk Rd, London

EVERA PRIME: A FAR FLUNG OUTPOST OF HUMANITY WHERE MECHS AND FUTURISTIC TECH ONCE DOMINATED SOCIETY.   NOW, THE WORLD IS IN RUINS. THE MACHINES VIOLENTLY TURNED AGAINST THEIR CREATORS. THOUGH HUMANITY WON, IT CAME AT A HEAVY PRICE.   IN THE AFTERMATH OF THE WAR, FACTIONS LIKE THE ARCHIVISTS AND DREAMERS WORK TO REBUILD EVERA PRIME. […]

Teamwork in the name of the Computer

Froth & Flame - Edinburgh

The computer is your firend, you are a trouble shooter. You go and find trouble and shoot it.
Trouble is mutants (you are a mutant)
Trouble is Secret Society Members (you are)
Communists, traitors but the deadliest threat is your fellow troubleshooters.Q

Journeys through the Radiant Citadel – D&D 5e – Sunday Game

Firestorm Games - Cardiff Central Sloper Road, Cardiff

Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share stories & calls for heroes. The Radiant Citadel is the first step on the path to legend. Where will your journeys take you?

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