A campaign set in Terry Pratchett's Discworld. The prince of Sto Lat has run away and Lord Vetinari has employed you to find him. Failure to succeed could result in diplomatic unrest, war, and worst of all, the assassins guild tracking you down.
This is a homebrew campaign using aspects taken from the GURPS Discworld book, but utilising the D&D 5E system. Regarding character building, if it exists on the Disc you can probably play it. Pre-gen characters will be available, but if you wish to build your own character let me know. I will also be able to show you pages on character creation from the GURPS book if you want some ideas.
This will be a very role play heavy campaign, and expect puns... Prior knowledge of the Discworld books is helpful but not essential. For those who are up to date, the campaign will be set after the events of Raising Steam, so steam trains etc. are existing factors.
Starts from Tuesday 09 January 2018 | Finishes on Tuesday 27 March 2018 | Times: 19:00 to 22:30
Player Booked In: 0 | Max Players: 6 | Free Space: 6
The GM has certified this game as
Location: Stratford Branch
How to Join
For members wishing to join this game, please login and select "Click to Attend". For none members please contact the relevant branch by selecting "Contact Us" - the Branch Committee can reserve your seat for the first session only. You then need to become a member to hold your seat for the remainder of the game. Alternatively, buy your membership online now click here. Priority is given to players who are booked in.
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